All commands
648 commands in 162 categories. Use the search bar (top-right) to filter.
ambience
Section titled “ambience”/ambience/ambience clear· Resets all forced ambience settings on the world/ambience emitter/ambience emitter add· Add an ambient emitter entity to this position in the world/ambience setmusic· Sets the forced ambience music on the world
assets
Section titled “assets”/assets/assets duplicates· Display a list of all duplicated common assets/assets longest· Returns the length of the longest asset name of each asset type./assets tags· Display assets with a specific tag
/auth/auth cancel· Cancel active login flow/auth login/auth login browser· Start OAuth2 browser flow (for local servers)/auth login device· Start OAuth2 device flow (for headless/remote servers)/auth logout· Clear server credentials/auth persistence· View or change credential storage method/auth select· Select a game profile when multiple are available/auth status· Show current authentication status
backup
Section titled “backup”bindings
Section titled “bindings”/block/block bulk/block bulk find· Find a block in a chunk/block bulk find-here· Find a block around where you are/block bulk replace· Replaces blocks around the player in bulk./block get/block getstate· Get a blockstate/block inspectfiller· Debug view of blocks that have filler data/block inspectphys· Debug view of blocks that have physics or are deco blocks/block inspectrotation· Inspect block rotation data in the current chunk/block row· Spawn base blocks matching a wildcard in a line from your feet in the direction you’re facing/block set· Set a block/block setstate· Sets the state of a block/block setticking· Enable ticking for a block at the specified position
blockselect
Section titled “blockselect”blockset
Section titled “blockset”blockspawner
Section titled “blockspawner”/blockspawner/blockspawner get· Gets the BlockSpawner id for a BlockSpawner block you look at/blockspawner set· Sets a BlockSpawner id for a BlockSpawner block you look at
buildertoolslegend
Section titled “buildertoolslegend”camshake
Section titled “camshake”/camshake/camshake damage· Adds damage to the target player to test a specific effect or damage source/camshake debug· Adds a camera effect to the target player with the provided intensity
checkpoint
Section titled “checkpoint”/chunk/chunk fixheight· Regenerate chunk lighting/chunk forcetick· Force all blocks in a chunk to tick/chunk info· Get information about a chunk/chunk lighting· Print lighting info of a chunk to console/chunk load· Load a chunk in a world/chunk loaded· Display loaded chunk information for a player/chunk marksave· Mark a chunk to be saved in a world/chunk maxsendrate· Set or view chunk send rate settings for a player/chunk regenerate· Regenerate chunk/chunk resend· Force resend all chunks to a player!/chunk tint· Open the tint chunk UI page/chunk tracker· Display chunk tracker information for a player/chunk unload· Unload a chunk in a world
clearblocks
Section titled “clearblocks”clearedithistory
Section titled “clearedithistory”clearentities
Section titled “clearentities”commands
Section titled “commands”contractselection
Section titled “contractselection”convertprefabs
Section titled “convertprefabs”cursethis
Section titled “cursethis”damage
Section titled “damage”/debug/debug shape/debug shape arrow· Display a debug arrow shape in the direction you’re looking/debug shape clear· Clear all debug shapes for all players in the world/debug shape cone· Display a debug cone shape at your position/debug shape cube· Display a debug cube shape at your position/debug shape cylinder· Display a debug cylinder shape at your position/debug shape showforce/debug shape sphere· Display a debug sphere shape at your position
debugplayerposition
Section titled “debugplayerposition”delete
Section titled “delete”deselect
Section titled “deselect”desyncdamage
Section titled “desyncdamage”droplist
Section titled “droplist”editline
Section titled “editline”editprefab
Section titled “editprefab”/editprefab/editprefab back· server.commands.editprefab.back.desc/editprefab exit· Exit the prefab editing world, losing any unsaved changes/editprefab info· Gives general information about the prefab you are selecting/editprefab kill· Despawn all entities in the currently selected prefab/editprefab load· Create an empty world and paste a prefab in it to begin editing/editprefab modified· List all modified prefabs with unsaved changes/editprefab new· Create an empty world to build a new prefab in from the ground up/editprefab save· Save the prefab using the existing area or the currently selected area, also executing any cleanup tasks/editprefab saveas· Save a selected prefab into a different file/editprefab saveui· Open the save UI to configure and save prefabs in the edit session/editprefab select· Select the pre-existing area of the prefab that you are looking at, within 200 blocks/editprefab setbox· Set the bounding box of the currently selected prefab/editprefab tp· Open the teleport UI to teleport to a loaded prefab in the edit session
entity
Section titled “entity”/entity/entity clean· Remove all entities/entity clone· Clone specified entity/entity count· Print the entity count in the world/entity dump· Dump the saved data for an entity/entity effect· Apply an effect to the specified entities/entity hidefromadventureplayers· Hide selected entities from adventure mode players/entity intangible· Add or remove the Intangible component on selected entities/entity interactable· Enable or disable the Interactable component on selected entities/entity invulnerable· Add or remove the Invulnerable component on selected entities/entity lod· Set the entity LOD (Level of Detail) ratio/entity lod default· Reset the entity LOD ratio to default/entity nameplate· Remove the nameplate from an entity/entity remove· Remove an entity/entity resend· Resend all tracked entities to a player/entity snapshot/entity snapshot history· Print snapshot history/entity snapshot length/entity stats/entity stats add· Increment (or decrement if negative) the value of a specified stat on an entity/entity stats dump· Dump all statistics of an entity/entity stats get/entity stats reset· Reset the value of a specified stat on an entity to its initial value/entity stats set· Set the value of a specified stat on an entity to a specified value/entity stats settomax· Set a stat to its max value/entity tracker· Display player entity tracker information
environment
Section titled “environment”eventtitle
Section titled “eventtitle”expand
Section titled “expand”extendface
Section titled “extendface”fillblocks
Section titled “fillblocks”fillsignature
Section titled “fillsignature”/fluid/fluid get· Gets the fluid at the target position./fluid set· Changes the fluid at the target position./fluid setradius· Changes the fluid at the player position in a given radius.
fragment
Section titled “fragment”gamemode
Section titled “gamemode”/hide/hide all· Hide all players from each other/hide show· Show a player to a target player or all players/hide showall· Show all players to each other
hitbox
Section titled “hitbox”hitboxcollision
Section titled “hitboxcollision”/hitboxcollision/hitboxcollision add/hitboxcollision add entity· Command to add a HitboxCollision component to an entity/hitboxcollision add self/hitboxcollision remove/hitboxcollision remove entity· Command to remove a HitboxCollision component from an entity/hitboxcollision remove self· Command to remove a HitboxCollision component from yourself
hitdetection
Section titled “hitdetection”hollow
Section titled “hollow”hotbar
Section titled “hotbar”hudtest
Section titled “hudtest”importimage
Section titled “importimage”importobj
Section titled “importobj”instances
Section titled “instances”/instances· Commands that work with world instances/instances edit/instances edit copy· Creates a new instance asset by cleanly duplicating another one/instances edit list· Lists all the available instance assets/instances edit load· Loads an existing instance asset in edit mode/instances edit new· Creates a new instance asset/instances exit· Exit the current instance/instances migrate· Upgrades all instance worlds to the latest data format./instances spawn· Creates a new world instance of an instance asset and teleports you into it if you’re a player
interaction
Section titled “interaction”/interaction/interaction clear· Clear a player’s interactions/interaction run· Run an interaction/interaction run specific· Run a specific interaction by ID/interaction snapshotsource· Get or set the snapshot source for interactions/interaction snapshotsource set· Set the snapshot source for interactions
inventory
Section titled “inventory”/inventory/inventory backpack· View or resize your backpack/inventory clear· Clears your inventory of all items/inventory item· Open the container of the item currently held/inventory see· View another player’s inventory
itemstate
Section titled “itemstate”landiscovery
Section titled “landiscovery”lighting
Section titled “lighting”/lighting/lighting calculation· Change the lighting calculation used in a world/lighting get· Get the light value at a specific position/lighting info· Display lighting information/lighting invalidate· Force all loaded chunks to have their lighting updated!/lighting send/lighting send global· Toggle sending global lighting data/lighting send local· Toggle sending local lighting data
maxplayers
Section titled “maxplayers”memories
Section titled “memories”/memories/memories capacity· Set capacity of memories/memories clear· Clear all memories/memories level· Get the memories level/memories setcount/memories unlockall· Unlock all memories
messagetest
Section titled “messagetest”/model· Open the model selection page/model reset· Reset your model to your default skin-based model/model set· Set your model
/mount/mount check· Check your mounted status/mount dismount· Dismount from whatever you’ve mounted
neardeath
Section titled “neardeath”network
Section titled “network”/network/network debugknockback· Toggle knockback position debugging/network latencysimulation/network latencysimulation reset/network latencysimulation set· Set latency simulation for a player’s connection/network serverknockback· Toggle server-side knockback prediction/network streampriority/network streampriority preset· Apply a named priority preset/network streampriority reset· Reset stream priorities to defaults/network streampriority set· Set the stream priority for a specific channel
networkchunksending
Section titled “networkchunksending”notify
Section titled “notify”/npc/npc all· Spawn all NPC roles/npc appearance· Set the model of an NPC/npc attack/npc attack/npc attack clear· Clear overriding attack sequence/npc benchmark· Collect role metrics/npc blackboard/npc blackboard blockevents· Get info about the block event view/npc blackboard chunk· Get information about block positions for a specific chunk/npc blackboard chunks· Get information about block positions in chunks/npc blackboard drop· Clear entire blackboard cache/npc blackboard entityevents· Get info about the entity event view/npc blackboard reservation· Check on reservation status of an NPC/npc blackboard reserve· Reserve or release an NPC/npc blackboard resourceview· Get detailed info about a given resource view/npc blackboard resourceviews· List all existing resource views of the blackboard/npc blackboard view· Get detailed info about a given blocktype view/npc blackboard views· List all existing partial views of the blackboard/npc clean· Remove all NPCs/npc debug/npc debug clear· Clear debug flags on selected NPCs/npc debug defaults· Enable all default debug flags on selected NPCs/npc debug presets· Show all available debug flags and presets or show all flags for a specific preset/npc debug set· Set debug flags of selected NPCs/npc debug show· Show debug flags of selected NPCs/npc debug toggle· Toggle debug flags of selected NPCs/npc descriptors· Save an NPC descriptors file out to disk in the server folder/npc dump· Dump all component info about an NPC/npc flock/npc flock grab· Pull all flockless NPCs in view into the player’s flock/npc flock join· Join the target NPC’s flock/npc flock leave· Remove all NPCs in view from their flocks/npc flock playerleave· Leave the current flock/npc freeze· Freeze an NPC/npc give· Give an item to an NPC/npc give nothing· Clear the held item of an NPC/npc message· Send a beacon message to an NPC/npc path/npc path/npc path polygon· Set a transient path on the target NPC using a polygon with a defined number of sides/npc role· Display the role of an NPC/npc runtests· Run a set of test NPCs/npc sensorstats· Dump sensor related information/npc spawn· Show spawn menu page/npc step· Move the NPC behavior forward a set number of execution steps/npc test/npc test probe· Test Probe classes with player at current position/npc thaw· Unfreeze an NPC
objective
Section titled “objective”/objective/objective complete/objective complete objective· Complete an objective/objective complete task· Complete a task based on its index in the current taskSet of the objective/objective complete taskset· Complete the current taskSet of the objective/objective history· Print the history of completed objectives and objective lines/objective locationmarker/objective locationmarker add· Add an ObjectiveLocationMarker/objective locationmarker disable· Disable ObjectiveLocationMarker for a specific world/objective locationmarker enable· Enable ObjectiveLocationMarker for a specific world/objective panel· Open the objective panel admin/objective reachlocationmarker/objective reachlocationmarker add/objective start/objective start line· Start an objective line/objective start objective· Start an objective
/op/op add· Adds a player to the operator permission group/op remove· Removes a player from the operator permission group/op self· Adds you to the OP permission group
packetstats
Section titled “packetstats”particle
Section titled “particle”/path/path add· Add an NPC patrol path node/path edit· Prepare to edit an existing NPC path/path list· List all active patrol paths for a world and their states/path merge· Merge a second path into the path currently being edited/path new· Start a new NPC patrol path/path nodes· List all nodes and information for a given path/path update/path update observationangle· Update the observation angle at the given node/path update pause· Update the pause time at the given node
/perm/perm group/perm group add· Add permissions to a group/perm group list· List a groups permissions/perm group remove· Remove permissions from a group/perm test/perm user/perm user add· Add permissions to a user/perm user group/perm user group add· Add user to group/perm user group list· List a users groups/perm user group remove· Remove user from group/perm user list· List a users permissions/perm user remove· Remove permissions from a user
pidcheck
Section titled “pidcheck”/ping· Network ping information/ping clear· Clear ping information history/ping graph· Print ping information as a graph
/play/play friend· Toggle friend play access/play lan· Toggle LAN play access/play online· Toggle online play access
player
Section titled “player”/player/player camera/player camera demo/player camera demo activate· Activate camera demo mode/player camera demo deactivate· Deactivate camera demo mode/player camera reset· Reset the camera to default view/player camera sidescroller· Set the camera to side-scroller view/player camera topdown· Set the camera to topdown view/player effect/player effect apply· Apply an entity effect to the player/player effect clear· Clears the entity effects from the player/player reset· Resets the data of the player/player respawn· Respawn yourself/player stats/player stats add· Increment (or decrement if negative) the value of a specified stat on a player/player stats dump· Dump stat values for a player to console and chat/player stats get· Retrieve the value of a specified stat on a player/player stats reset· Reset the value of a specified stat on a player to its initial value/player stats set· Set the value of a specified stat on a player to a specified value/player stats settomax· Set a stat to its max value/player viewradius/player viewradius get· Get the player’s current view radius/player viewradius set· Set the player’s view radius/player zone· Displays the current zone and biome of the player
plugin
Section titled “plugin”/plugin/plugin list· List all plugins/plugin load/plugin manage· Open the plugin management UI/plugin reload· Reload a plugin/plugin unload· Unload a plugin
prefab
Section titled “prefab”/prefab/prefab delete· Delete a prefab/prefab list· List prefabs/prefab load· Load a prefab/prefab save· Save a prefab
prefabspawner
Section titled “prefabspawner”/prefabspawner/prefabspawner get· Print the properties of the target prefab spawner block/prefabspawner set· Sets a prefab path for a BlockSpawner block you look at | [heightMap]: Sets if a prefab should attempt to follow the he…/prefabspawner weight· Sets the weight of an individual prefab file when the spawner’s path points to a folder of prefabs |The name …
recipe
Section titled “recipe”/recipe/recipe forget· Forget a recipe for an item/recipe learn· Learn a recipe for an item/recipe list· List all recipes you know
repairfillers
Section titled “repairfillers”replace
Section titled “replace”/replace· Replace a selection from specified block(s) with a block./replace regex· Replace blocks matching a regex pattern (e.g., Rock_.* matches all Rock blocks, .*_Hardwood matches blocks ending in _Ha…/replace swap· Perform substring replacement on block names (e.g., Hardwood to Softwood replaces Plank_Hardwood with Plank_Softwood)
repulsion
Section titled “repulsion”/repulsion/repulsion add/repulsion add entity· Command to add a Repulsion component to an entity/repulsion add self· Command to add a Repulsion component to yourself/repulsion remove/repulsion remove entity· Command to remove a Repulsion component from an entity/repulsion remove self· Command to remove a Repulsion component from yourself
reputation
Section titled “reputation”/reputation/reputation add· Add/sub value/reputation rank· Check reputation rank/reputation set· Set value/reputation value· Check reputation value
resetrotation
Section titled “resetrotation”rotate
Section titled “rotate”scriptedbrushes
Section titled “scriptedbrushes”/scriptedbrushes/scriptedbrushes clear· Clears your brush config and disables it./scriptedbrushes exit· Exits a running debug state or stops an incomplete execution./scriptedbrushes info· Information on the current brush configuration./scriptedbrushes list· Lists the brush config operations that are currently set./scriptedbrushes load· Loads a scripted brush by name, or opens the brush picker UI if no name is provided./scriptedbrushes step· Advances one or more steps into your order of operations brush config debug.
selectchunk
Section titled “selectchunk”selectchunksection
Section titled “selectchunksection”selectionhistory
Section titled “selectionhistory”server
Section titled “server”/server/server dump· Dump the server’s state/server gc· Force the server to do a GC/server stats/server stats cpu· Provide CPU stats/server stats gc· Provide GC stats/server stats memory· Provide memory usage stats
setblocks
Section titled “setblocks”setticking
Section titled “setticking”settimeandgohome
Section titled “settimeandgohome”settoolhistorysize
Section titled “settoolhistorysize”/spawn· Teleport to the world spawn/spawn default· Set the spawn point of the world to the default/original spawn from when world was created/spawn set· Set the spawn point of the world
spawnblock
Section titled “spawnblock”spawning
Section titled “spawning”/spawning/spawning beacons/spawning beacons add· Add a spawn beacon to the world/spawning beacons trigger· Trigger manual type spawn beacons/spawning disable/spawning enable· Enable spawning of world NPCs/spawning markers/spawning markers add/spawning markers disable· Disable spawn marker visualization/spawning markers enable· Enable spawn markers/spawning populate· Remove all NPCs and repopulate/spawning stats· Print statistics about NPC spawning and population/spawning suppression/spawning suppression add· Add a spawn suppression at the current position/spawning suppression dump/spawning suppression dumpall· Dump information about active spawn suppression in all worlds
spawnitem
Section titled “spawnitem”stresstest
Section titled “stresstest”submerge
Section titled “submerge”tagpattern
Section titled “tagpattern”/time· Get the world time/time dawn· Sets the world time to dawn./time dilation· Change the time dilation scaling of the server, also modifies any online clients with the updated value/time dusk· Sets the world time to dusk./time midday· Set the world time to midday/time midnight· Set the world time to midnight/time pause· Toggle the passing of time./time set/time set dawn· Sets the world time to dawn./time set dusk· Sets the world time to dusk./time set midday· Set the world time to midday/time set midnight· Set the world time to midnight
toggleblockplacementoverride
Section titled “toggleblockplacementoverride”toggletmptags
Section titled “toggletmptags”/tp/tp all· Teleport all players to a location/tp back· Teleport to the most recent teleport location/tp forward· Teleport to the next teleport location/tp history· Dumps teleport history to console/tp home· Teleports you to your home/tp top· Teleport to the highest block above you/tp world· Teleport to another world
ui-gallery
Section titled “ui-gallery”unstuck
Section titled “unstuck”update
Section titled “update”/update/update apply· Apply a staged update and restart the server/update cancel· Cancel an in-progress download or delete staged update/update check· Check for available updates/update download· Download an available update to staging/update patchline· Show or set the update patchline/update setup/update status· Show current version and update status
updateselection
Section titled “updateselection”validatecpb
Section titled “validatecpb”version
Section titled “version”viewport
Section titled “viewport”/voice/voice enabled· Enable or disable voice chat/voice fullvolumedistance· Set voice full volume distance/voice maxdistance· Set voice maximum audible distance/voice mute· Server-mute a player’s voice/voice muted· List server-muted players/voice status· Show voice chat status/voice unmute· Server-unmute a player’s voice
voidevent
Section titled “voidevent”/warp/warp go· Teleport you to the chosen warp/warp list· List available warps/warp reload· Reload warps/warp remove· Remove a warp/warp set· Set your current position as a warp
weather
Section titled “weather”/weather/weather get· Get the current forced weather in a world/weather reset· Reset the forced weather in a world to default/weather set· Set the forced weather in a world
whereami
Section titled “whereami”whitelist
Section titled “whitelist”/whitelist/whitelist add· Add a player to the whitelist/whitelist clear· Clear the whitelist/whitelist disable/whitelist enable· Enable the whitelist/whitelist list· List all players on the whitelist/whitelist remove· Remove a player from the whitelist/whitelist status· Display the whitelist status
whoami
Section titled “whoami”/world/world add· Add a new world/world config/world config pausetime· Toggle the passing of time./world config pvp· Set if a world should allow PvP combat/world config seed· The worlds seed/world config setspawn· Set the spawn point of a world/world config setspawn default· Set the spawn point to the default/world list· List loaded worlds/world load· Load an existing world/world pause· Pauses/unpauses the game/world perf· Display performance metrics (TPS) for a world/world perf graph/world perf reset/world prune· Remove all non-default worlds without online players/world remove· Remove a new world/world rocksdb/world rocksdb compact· Compacts the RocksDB database to save space/world save· Save any or all worlds on the server to disk/world setdefault· Set the default world of this universe/world settings/world settings blockticking· Get or Set if the world is ticking blocks/world settings blockticking reset· Reset a world setting to default/world settings blockticking set· Set a world setting value/world settings chunksaving· server.commands.world.settings.chunksaving.desc/world settings chunksaving reset· Reset a world setting to default/world settings chunksaving set· Set a world setting value/world settings chunkstoragetype· Get or Set the chunk storage type/world settings chunkstoragetype reset· Reset a world setting to default/world settings chunkstoragetype set· Set a world setting value/world settings chunkunloading· server.commands.world.settings.chunkunload.desc/world settings chunkunloading reset· Reset a world setting to default/world settings chunkunloading set/world settings compassupdating/world settings compassupdating reset· Reset a world setting to default/world settings compassupdating set· Set a world setting value/world settings disabledfluidtickers· Manage the set of disabled fluid tickers in the world/world settings disabledfluidtickers add· Add a value to the set/world settings disabledfluidtickers clear· Clear all values from the set/world settings disabledfluidtickers remove· Remove a value from the set/world settings freezeallnpcs· Get or Set if all NPCs in this world will be in frozen state/world settings freezeallnpcs reset· Reset a world setting to default/world settings freezeallnpcs set· Set a world setting value/world settings gamemode· Set the default GameMode/world settings gamemode reset· Reset a world setting to default/world settings gamemode set· Set a world setting value/world settings gameplayconfig· Get or Set the GameplayConfig Id/world settings gameplayconfig reset· Reset a world setting to default/world settings gameplayconfig set· Set a world setting value/world settings keeploaded· Set a region of chunks that will not unload automatically/world settings keeploaded reset· Reset a world setting to default/world settings keeploaded set· Set a world setting value/world settings playersaving· Disable or enable saving of player data/world settings playersaving reset· Reset a world setting to default/world settings playersaving set· Set a world setting value/world settings pregenerate· Set a region of chunks that will be pregenerated on the world’s startup/world settings pregenerate reset/world settings pregenerate set· Set a world setting value/world settings pvp· Get or Set if PvP is enabled in the world/world settings pvp reset· Reset a world setting to default/world settings pvp set· Set a world setting value/world settings spawningnpc· Get or Set if NPCs are spawning in the world/world settings spawningnpc reset· Reset a world setting to default/world settings spawningnpc set· Set a world setting value/world settings spawnmarkers· Get or Set if spawn markers are spawning NPCs in the world/world settings spawnmarkers reset· Reset a world setting to default/world settings spawnmarkers set· Set a world setting value/world settings ticking/world settings ticking reset· Reset a world setting to default/world settings ticking set· Set a world setting value/world settings timepaused· Get or Set if time is paused in the world/world settings timepaused reset· Reset a world setting to default/world settings timepaused set· Set a world setting value/world settings worldgentype· Get or Set the worldgen type/world settings worldgentype reset· Reset a world setting to default/world settings worldgentype set· Set a world setting value/world settings worldmaptype· The world map type/world settings worldmaptype reset· Reset a world setting to default/world settings worldmaptype set· Set a world setting value/world tps· Set the tick rate for a world/world tps reset· Reset the tick rate to the server default
worldgen
Section titled “worldgen”/worldgen/worldgen benchmark· Benchmark world generation performance/worldgen reload· Reload world generation configuration
worldmap
Section titled “worldmap”/worldmap/worldmap clearmarkers· Clear world map markers/worldmap discover/worldmap quantize· Toggle color quantization for world map rendering/worldmap reload· Reload the world map/worldmap undiscover/worldmap viewradius/worldmap viewradius get· Get the current world map view radius/worldmap viewradius remove· Remove the world map view radius override/worldmap viewradius set· Set the world map view radius override
worldpath
Section titled “worldpath”/worldpath/worldpath builder/worldpath builder add· Add current position to this path./worldpath builder clear· Clear current points in this builder./worldpath builder goto· Teleport to a point in this path./worldpath builder load/worldpath builder remove· Remove a point by index in this path./worldpath builder save· Save currently editing path./worldpath builder set· Set current position to given index in this path./worldpath builder simulate· Teleport to each point in this path in sequence./worldpath builder stop· Stop building/worldpath list· List all existing paths./worldpath remove· Remove a path by name./worldpath save· Force save the config file.